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Digital Escape Room

Edumaps NRW

📋 Instructions for the Teacher1

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How to Build the Escape Room (delete)

  • Protect each solution box with a password: the password is the solution to the previous puzzle.
  • This allows the class to unlock one puzzle after another.
  • Replace the sample puzzles with your own subject content.

🚪 The Story1

It Begins...

  • You enter Professor Nix's old laboratory. The door locks behind you.
  • Only those who solve every puzzle will find the code for the door.
  • You have 45 minutes. Good luck!

🔐 Puzzle 12

The Note on the Table

  • Example: Solve 12 x 12 minus 44.
  • The number is the password for the Unlock Puzzle 2 box.

💡 Hint (if needed)

  • Multiply first, then subtract

🔐 Puzzle 22

Unlock Puzzle 2

  • Protect this box with a password (solution to Puzzle 1: 100).
  • Content after opening: enter the next puzzle.

💡 Hint (if needed)

  • Enter a hint for your own puzzle

🔐 Puzzle 31

Unlock Puzzle 3

  • Protect with a password (solution to Puzzle 2).
  • Enter the third puzzle here. Its solution is the door code.

🏆 The Door1

🎉 You Did It!

  • Protect with the door code as the password.
  • Content: congratulatory message, photo, or small reward, e.g. a homework pass.